YUI.add("yuidoc-meta", function(Y) {
   Y.YUIDoc = { meta: {
    "classes": [
        "LS.Animation",
        "LS.Animation.Take",
        "LS.Animation.Track",
        "LS.BaseComponent",
        "LS.Collision",
        "LS.ComponentContainer",
        "LS.Components.Camera",
        "LS.Components.CameraController",
        "LS.Components.CameraDirector",
        "LS.Components.CameraFX",
        "LS.Components.Canvas3D",
        "LS.Components.CustomData",
        "LS.Components.FXGraphComponent",
        "LS.Components.FXStack",
        "LS.Components.FollowNode",
        "LS.Components.FrameFX",
        "LS.Components.GeometricPrimitive",
        "LS.Components.GraphComponent",
        "LS.Components.Light",
        "LS.Components.LightFX",
        "LS.Components.LinesRenderer",
        "LS.Components.MeshRenderer",
        "LS.Components.NodeManipulator",
        "LS.Components.ParticlesEmissor",
        "LS.Components.PlayAnimation",
        "LS.Components.Poser",
        "LS.Components.RealtimeReflector",
        "LS.Components.Rotator",
        "LS.Components.SVGRenderer",
        "LS.Components.SceneInclude",
        "LS.Components.Script",
        "LS.Components.SkinDeformer",
        "LS.Components.Skybox",
        "LS.Components.Spline",
        "LS.Components.Target",
        "LS.Components.Transform",
        "LS.Components.VRCameraController",
        "LS.CompositePattern",
        "LS.DebugRender",
        "LS.Draw",
        "LS.Formats",
        "LS.GLSLCode",
        "LS.GUI",
        "LS.GraphCode",
        "LS.Input",
        "LS.InteractiveController",
        "LS.Knob",
        "LS.LS",
        "LS.LScript",
        "LS.Material",
        "LS.Pack",
        "LS.Particle",
        "LS.Physics",
        "LS.PhysicsInstance",
        "LS.Picking",
        "LS.Player",
        "LS.Prefab",
        "LS.Project",
        "LS.Ray",
        "LS.RenderFrameContext",
        "LS.RenderInstance",
        "LS.RenderSettings",
        "LS.RenderState",
        "LS.Renderer",
        "LS.Resource",
        "LS.ResourcesManager",
        "LS.Scene",
        "LS.SceneNode",
        "LS.ShaderBlock",
        "LS.ShaderCode",
        "LS.ShaderGraph",
        "LS.ShaderMaterial",
        "LS.Shaders",
        "LS.SpatialContainer",
        "LS.StandardMaterial",
        "LS.Tween",
        "LS.UnityMaterial",
        "LS.WBin",
        "LS.oldStandardMaterial",
        "LSQ"
    ],
    "modules": [
        "LS"
    ],
    "allModules": [
        {
            "displayName": "LS",
            "name": "LS",
            "description": "LS is the global scope for the global functions and containers of LiteScene\n\n///@INFO: BASE"
        }
    ],
    "elements": []
} };
});